Michael Faugno
Full Stack Engineer
Full Stack Engineer
I have developed full-stack applications from scratch, with strong proficiency in both front-end and back-end technologies. My experience includes using React for building dynamic UIs and Flask for creating robust back-end APIs, along with managing databases and deploying applications on cloud platforms like AWS. I focus on creating scalable and efficient solutions that meet business requirements.
With over a decade as a Band Director, I have honed my leadership and communication skills by managing large groups of students and coordinating complex events. My experience in education has equipped me with the ability to adapt teaching strategies to individual needs, collaborate effectively with peers, and manage scheduling and logistics efficiently. These skills are transferable to team-based projects, where clear communication and leadership are essential to success.
I have extensive experience in building and optimizing custom PC setups for various use cases, including high-performance systems for gaming and productivity. My knowledge extends to configuring Windows software, troubleshooting hardware issues, and ensuring systems are tailored to meet specific performance needs. I also help others build PCs tailored to their workflows, ensuring reliability and cost-efficiency.
A companion tool for the popular mobile game Epic Seven. It allows users to upload images of their characters and gear to extract and store key stats. Using PyTesseract for optical character recognition (OCR), the app decodes information from screenshots and displays it in a clean, user-friendly interface. The frontend is built with React, while Flask serves as the backend, handling data storage with MongoDB. The tool includes features such as real-time updates, seamless data fetching, and an intuitive interface for users to configure and showcase their character builds on Twitch.
Subject 64 is a retro-inspired Gameboy-style game created for the GBJAM game development event. This team project focuses on delivering a nostalgic gaming experience with pixel art, simple yet engaging mechanics, and an eerie Halloween theme. Built in Unity with C#, the game includes custom animations, music, and art, with controls that replicate the classic Gameboy feel. The gameplay is designed to evoke the charm of old-school games, with spooky environments and a challenge to escape from Subject 64.
This project is a Python-based tool, created with Electron, that restores a previously removed feature from Discord, allowing users to easily generate personalized friend invites. The script automates the creation of multiple Discord invite links, streamlining the process for users who need to invite many friends quickly. By leveraging Discord’s API, the tool securely and efficiently generates bulk invites, making it especially useful for community managers and event organizers.
An automation tool designed to simplify the process of posting product listings across multiple platforms. Built with Python, it allows users to upload product details, images, and descriptions to various e-commerce sites with a single action. By interacting with APIs and web automation libraries, the tool ensures accurate and efficient uploads across different marketplaces, saving users significant time and effort.
Full Stack Development, Responsive Web Design, Client Communication, Project Management, Problem Solving, Git Version Control
2023 - 2024Organizational Leadership, Curriculum Design, Public Speaking, Interdisciplinary Collaboration, Team Mentorship
2012 - presentFrontend Development, Backend Development, User Experience, Database Management, Data Structures, Algorithms
2023 - 2024Team Leadership, Performance Analysis, Training Program Design, Communication, Safety Protocols
2016 - 2024